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merritt k

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merritt k
BornOctober 1 [1]
Hamilton, Ontario, Canada[2][3]
Other namesMerritt Kopas
Occupation(s)game designer, author

merritt k,[4] formerly Merritt Kopas, is a Canadian writer, editor, and video game designer.

k is known for her games LIM, HUGPUNX, and Consensual Torture Simulator. She said that the theme of her games is "the capacity of digital games to convey care relationships; either to provide a sense of care to the player or to invest her in the project of caring for another."[5] Much of her early work is no longer available, k said those works "felt personal in a way that I was uncomfortable with", and that post-Gamergate, "being personal online was a much more dangerous proposition...for a lot of people."[6]

k is the author of Internet fiction and zines such as Dear Pauline and These Were Free on my Blog.[7][8] k is the editor of the Twine game print anthology Videogames for Humans and co-author of the poetry collection Total Mood Killer and the comics-poetry hybrid text Internet Murder Revenge Fantasy. In 2024, she published LAN Party, a photo book revisiting the early 2000s heyday of the LAN party.[9] From 2019 to 2023, she was an editor at Fanbyte.[10]

Career

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k grew up with games and the Choose Your Own Adventure book series, though her academic background was in sociology. Her first game to attract wider attention was LIM, released on her website for free in 2012. LIM was made in Construct 2, and is a maze game about navigating public spaces and the perception of others. It was made during her first summer publicly presenting as a queer woman, and was an expression of that experience.[11][12][13]

Also in 2012, she discovered the interactive fiction tool Twine. Though Twine as first released in 2009, k credits Anna Anthropy's 2012 work, Rise of the Videogame Zinesters, for bringing it to a wider audience. k authored works using Twine, and was grouped into a 'queer games scene' which featured other trans women creatives such as Anthropy, Mattie Brice, and Porpentine, the presence of which lead k to declare in Lambda Literary that "hypertext and digital games are totally trans genres".[13][11][14] In 2015, k published Videogames for Humans, a collection of conversations between Twine authors and critics.[14][15][16][17]

On her personal website, k has published such games as Minkomora, Obeissance, and Take Care – the last one described as a game in which the player reaches through the ether to offer comfort to a distressed person.[7] Some of her smaller pieces, such as the game Super Consent, deal with the complexities of issues like consent and why and how they should be dealt with in culture.

In September 2016, the NYU Game Center announced k as their first-ever artist in residence.[18]

(ASMR) Vin Diesel DMing a Game of D&D Just For You

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(ASMR) Vin Diesel DMing a Game of D&D Just For You was designed by k in 2015. The Twine game features American actor Vin Diesel providing a "quick game" of the fantasy tabletop role-playing game Dungeons & Dragons to help the player feel better about themselves. Diesel is also a big fan of D&D.[19] The game involves pictures of the actor as well as text introducing the game to the player.[19] The autonomous sensory meridian response (ASMR) aspect of the game is in the gameplay rather than as audio.

Podcasts

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k hosts her own podcast called Woodland Secrets, where she interviews primarily women, people of color, and queer people.[20] On June 19, 2016, she began hosting Dadfeelings, a podcast about fictional dads and the feelings associated with them. k also guest starred on the Polygon podcast CoolGames Inc. for an episode.[21]

Games

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  • TERF War – July 2012[22]
  • LIM – August 2012[23][24]
  • Princess Queen – September 2012[25]
  • Brace – October 2012[26]
  • A Synchronous Ritual – October 2012[27]
  • Queer Pirate Plane – December 2012[28]
  • Bubblegum Slaughter – January 2013[29]
  • Octopy – March 2013[30]
  • Hugpunx – June 2013[31]
  • Consensual Torture Simulator – October 2013[32][33]
  • Take Care – October 2014[34]

References

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  1. ^ "@merrittk" on Twitter
  2. ^ merritt k (September 11, 2016). "73: Cory Silverberg". Woodland Secrets (Podcast). Event occurs at 1:50. Retrieved November 20, 2022.
  3. ^ merritt k (June 23, 2021). "Episode 26: Ev O'Driscoll". The K-Hole (Podcast). Megaphone. Event occurs at 5:40. Retrieved November 20, 2022.
  4. ^ k, merritt [@merrittk] (April 17, 2017). "my full name is merritt k. all other renditions are deprecated" (Tweet). Archived from the original on April 22, 2017. Retrieved April 17, 2017 – via Twitter.
  5. ^ "merritt kopas". mkopas.net. Retrieved October 26, 2015.
  6. ^ Amy Rose Spiegel (March 28, 2017). "Conversation: merritt k on changing your path". The Creative Independent. Retrieved September 10, 2024.
  7. ^ a b "merritt kopas". itch.io. Retrieved October 26, 2015.
  8. ^ "These Were Free On My Blog". itch.io. Archived from the original on April 28, 2016. Retrieved March 29, 2016.
  9. ^ Günseli Yalcinkaya (January 18, 2024). "Inside the world of 90s gamers and LAN Party culture". Dazed. Retrieved July 27, 2024.
  10. ^ merritt k (May 31, 2023). "So Long, and Thanks For All the Games". Fanbyte. Retrieved July 27, 2024.
  11. ^ a b Keogh, Brendan (May 23, 2013). "Just making things and being alive about it: The queer games scene". Polygon. Retrieved September 14, 2024.
  12. ^ Zagalo, Nelson; Branco, Pedro, eds. (2015). Creativity in the Digital Age Springer Series on Cultural Computing. Springer. p. 63. ISBN 978-1-447-16681-8.
  13. ^ a b k, merritt (July 8, 2014). "Trans Women & The New Hypertext". Lambda Literary. Archived from the original on August 18, 2014. Retrieved September 14, 2024.
  14. ^ a b Chris Randle (May 25, 2015). "'If You Stop and Look, You Will Literally Die': An Interview with Merritt Kopas – Hazlitt". Hazlitt. Retrieved October 26, 2015.
  15. ^ Joseph, Daniel (May 4, 2015). "What's a Twine Game? Let Videogames for Humans Show You". VICE Motherboard. Retrieved April 27, 2017.
  16. ^ Gwaltney, Javy (May 29, 2015). "Videogames For Humans edited by Merritt Kopas". Paste Magazine. Retrieved October 26, 2015.
  17. ^ Oakley, Kate; O'Connor, Justin, eds. (2015). The Routledge Companion to the Cultural Industries. Routledge. p. 159. ISBN 978-1-317-53398-6.
  18. ^ "Announcing Artist in Residence merritt k". NYU Game Center. September 15, 2016. Retrieved August 28, 2017.
  19. ^ a b Kuchera, Ben (May 27, 2015). "Let Vin Diesel be your Dungeon Master in this relaxing, comforting game". Polygon. Vox Media. Retrieved April 15, 2017.
  20. ^ "Woodland Secrets". Woodlandsecrets.co. Retrieved March 4, 2016.
  21. ^ "CoolGames Inc. Episode 8: Austin Powers (feat. Merritt Kopas)". soundcloud.com. Retrieved January 2, 2017.
  22. ^ "TERF War". mkopas.net. Retrieved October 26, 2015. [dead link]
  23. ^ Leszkiewicz, Anna (February 19, 2013). "The McDonalds sim and September 12: what does it mean for a videogame to be political?". New Statesman. Retrieved August 22, 2016.
  24. ^ "Lim". mkopas.net. Retrieved October 26, 2015. [dead link]
  25. ^ "Princess Queen". mkopas.net. Retrieved October 26, 2015. [dead link]
  26. ^ "Sugarcane". mkopas.net. Archived from the original on July 4, 2013. Retrieved October 26, 2015.
  27. ^ "Sugarcane". mkopas.net. Retrieved October 26, 2015. [dead link]
  28. ^ "Jonah". mkopas.net. Retrieved October 26, 2015. [dead link]
  29. ^ "Jonah". mkopas.net. Retrieved October 26, 2015. [dead link]
  30. ^ "OCTOPY". mkopas.net. Retrieved October 26, 2015. [dead link]
  31. ^ "HUGPUNX". mkopas.net. Retrieved October 26, 2015. [dead link]
  32. ^ Leigh Alexander (December 12, 2013). "Consensual Torture Simulator: Is game violence meaningful enough?". Gamasutra. Archived from the original on August 5, 2018. Retrieved August 22, 2016.
  33. ^ "Consensual Torture Simulator". Gumroad. Archived from the original on October 25, 2015. Retrieved October 26, 2015.
  34. ^ "TAKE CARE". mkopas.net. Retrieved October 26, 2015. [dead link]
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