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Jeanette Voerman

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Jeanette Voerman
Jeanette as seen in Bloodlines
First gameVampire: The Masquerade – Bloodlines (2004)
Created byBrian Mitsoda[1]
Voiced byGrey DeLisle-Griffin[2]
Portrayed byErin Layne[3]
Whitney Moore (L.A. by Night)[4]

Jeanette Voerman is a character from the 2004 video game Vampire: The Masquerade – Bloodlines, an action role-playing video game developed by Troika Games and published by Activision. Set in White Wolf Publishing's World of Darkness setting, the game is based on White Wolf's role-playing game Vampire: The Masquerade.

Conception and design

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Jeanette was written for Vampire: The Masquerade – Bloodlines by Brian Mitsoda, who described her as a "combination of seduction, mischief, tragedy, and madness".[1] During the E3 demo of the game, the character was not fully fleshed out, so he wrote an early treatment of her as a "sexpot seductress fit for the E3 crowd to make the journalists collectively say 'garsh', blush and wave shyly",[5] placing her in the game's strip club location.[6] As she was developed during the course of the game and moved to another night club location in the game, Mitsoda was told to have her be more akin to her E3 version as the team leads felt she was not "sexy enough". Not wanting to undermine the character Jeanette had become, he wrote another character, Velvet Velour, to satisfy their mandates, and placed her in the strip club.[5]

As the game takes place in White Wolf Publishing's World of Darkness setting, Jeannette is defined as a vampire belonging to the Malkavian clan, who are inflicted with mental issues.[7][8] Jeanette is the alter of Therese Voerman, a woman suffering from dissociative identity disorder, caused in response to abuse Therese suffered as a child. Both are fully developed personalities unaware of the other within the same body, and neither is considered the dominant personality, instead regarding one another as siblings. To portray it accurately, Mitsoda studied cases of the affliction, while other aspects of her overall character were instead based on an ex-girlfriend of his.[5]

Jeanette is a pale woman with eyeshadow smeared heavily around her eyes and her blonde hair trussed into two pigtails on either side of her head. Her outfit consists of a sexualized catholic schoolgirl outfit with a short blue skirt, white thigh-high stockings, a red choker, and brown shoes. Her underwear band is raised on each hip above the skirt, while her shirt is unbuttoned and tied below her breasts, exposing her cleavage and red bra. On the game's cover and promotional material she is portrayed by professional model Erin Layne, who was offered the job after a chance meeting with Shane DeFreest of Activision, the game's publisher. The photographs were taken by artist Tim Bradstreet, with the instructions for the photographs for the cover art to convey a "alluring and mysterious mood".[3] Meanwhile in game, Jeanette is voiced by Grey DeLisle-Griffin. DeLisle-Griffin also voiced Therese, with the primary difference between the two being in delivery and tone.[2]

Appearances

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Jeanette Voerman is a vampire in the 2004 video game action role-playing video game Vampire: The Masquerade – Bloodlines, developed by Troika Games and based on White Wolf Publishing's Vampire: The Masquerade role-playing game.

She later appears in the 2020 livestream series L.A. by Night, portrayed by Whitney Moore. Set fifteen years after the events of Bloodlines, her and Therese still hold control over Santa Monica, though she tries to undermine Therese and attempts to have her killed or at least seriously injured.[4]

Critical reception

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Jeanette was well received upon debut. Green Man Gaming's Diego Nicolás Argüello described her as "looking almost as a Harley Quinn living cosplay after being in too many parties", he emphasized she helped establish the foundation for the game and what players should expect. He further praised how her facial expressions, movement and grace in how she spoke helped give underlying clues to her character, and her introduction helped take the game's "emerging atmosphere to a whole new level".[7] Joe Martin of Bit-Tech meanwhile called her the game's "one saving grace". He stated that while on the surface she appeared to be a "slutty vampire-schoolgirl designed to lure pre-pubescents" and acknowledged that factored heavily into how memorable she was, he added that Jeanette was also a complicated character and further appreciated how her plot twist blindsided players and helped to set the tone of the game.[9]

Alex Lucard of DieHard GameFan called Jeanette "one of the most ogled, modded, and lusted after female video game characters of all time". Describing her fanbase as "obsessed", he noted the heavy presence in not only cosplay but also fan mods for other games and Bloodlines itself, the latter of which included new outfits and nude mods for the character. He added that the reaction was partially surprising given the commercial failure of the game, he attributed it to the title's well written characters, particularly praising Jeanette as the "most memorable and complex" in this regard. He echoed the earlier statements that the character on the surface appeared to be mostly fan service due to her large breasts and highly sexual nature, she was a "deep but totally insane" character. He observed that her use of sexuality was more to manipulate others, and despite the game's flaws heavily appreciated how well written her story was. Lucard further described her as "pound-for-pound the single best written vampire character in any one game", and felt White Wolf using her in other media could only heighten that aspect.[10]

Dr. Roberto Dillon and Associate Professor Anita Lundberg of the James Cook University in Singapore discussed Jeanette and her story in a paper about vampires in video games for the journal eTropic. Describing her as a "prototype of a wild, sexy and reckless girl", they argued in contrast to Therese dominatrix undertones Jeanette suggested those of a submissive, though her behavior showed otherwise. Meanwhile, they felt aspects of the character's background that were purposefully left out helped develop moral ambiguity as the player attempts to resolve the conflict between the two, and the dark themes allowed the player to reflect on the nature of sexual abuse and domestic violence. They observed that these themes are "too often avoided, unvoiced or silenced in real life", and helped signify the vampires in the title as "the return of the repressed" while tying into themes of vampire stories originating from the Southern United States.[11]

Meanwhile, University of Salamanca professor Daniel Escandell Montiel and lecturer Miriam Borham Puyal writing for the journal Oceánide felt that Jeanette reflected more "hypersexualized female vampire characters" designed for the "male fantasy of a female vampire" that followed the release of the game BloodRayne and and the portrayal of its protagonist, Rayne. Emphasizing that in terms of personality Jeanette fit the archetype of the alluring vampire in contrast to Therese who represented a dominating vampire, they add that the backstory of abuse complicated their characters and showed her as a survivor. Though they felt this complicated her somewhat as more than just a foe or object of consumption, she still felt "commodified to be marketed to a mainly male audience".[12]

Her appearance on promotional imagery for the game was utilized by Rocksteady Studios for the Arkham City redesign of Harley Quinn for the game. In concept art notes, they directed the arists to use Jeanette's appearance from the neck up but with "skunk" red and black color streaks in her hair, as they wanted an unmasked look for Quinn in the game.[13][14]

References

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  1. ^ a b Mitsoda, Brian. "Vampire the Masquerade: Bloodlines". bmitsoda.com. Retrieved October 15, 2024.
  2. ^ a b Cardosa, Rowan (December 5, 2023). "10 Best Voiced Characters In Video Games". TheGamer. Retrieved October 16, 2024.
  3. ^ a b Birnbaum, Buck (February 27, 2005). "Vampire: The Masquerade - Bloodlines Interview". GameBanshee. Retrieved October 15, 2024.
  4. ^ a b Baird, Scott (December 3, 2020). "The Vampire: The Masquerade - Bloodlines Cast Is Still Active In L.A. By Night". TheGamer. Retrieved October 16, 2024.
  5. ^ a b c Mitsoda, Brian (November 15, 2005). "Bloodlines 1 Year Anniversary Q&A;". Planet Vampire Forums. p. 4. Retrieved October 15, 2024.
  6. ^ Macgregor, Jody (May 20, 2024). "See some lost alpha footage of the original Vampire: The Masquerade – Bloodlines". PC Gamer. Retrieved October 16, 2024.
  7. ^ a b Argüello, Diego Nicolás (June 25, 2018). "Small Worlds in Vampire: The Masquerade – Bloodlines". Green Man Gaming. Retrieved October 16, 2024.
  8. ^ Carpou, Madeline (August 9, 2023). "What 'Baldur's Gate 3's 'Dark Urge,' and 'Vampire: The Masquerade – Bloodlines' Have in Common". The Mary Sue. Archived from the original on January 14, 2024. Retrieved January 16, 2024.
  9. ^ Martin, Joe (July 18, 2008). "Top 10 Computer Game NPCs". Bit-Tech. p. 5. Retrieved October 16, 2024.
  10. ^ Lucard, Alex (December 10, 2009). "Top Ten Video Game Vampires!". DieHard GameFan. Retrieved October 16, 2024.
  11. ^ Dillon, Roberto; Lundberg, Anita (May 2017). "Vampires in Video Games: Mythic Tropes for Innovative Storytelling". eTropic. 16 (1): 55–58. doi:10.25120/etropic.16.1.2017.3578.
  12. ^ Montiel, Daniel Escandell; Puyal, Miriam Borham (February 9, 2020). "Villains and Vixens: The Representation of Female Vampires in Videogames". Oceánide. 12: 90–91. doi:10.37668/oceanide.v12i.29. ISSN 1989-6328.
  13. ^ Sims, Chris (September 1, 2011). "Carlos D'Anda's 'Arkham City' Concept Art Shows the Evolution of Juggalo Harley Quinn". ComicsAlliance. Retrieved October 17, 2024.
  14. ^ Anders, Charlie Jane (August 31, 2011). "Concept Art Shows the Disturbing Evolution of Batman: Arkham City's Harley Quinn". Gizmodo. Retrieved October 17, 2024.