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GAMESS (US)

From Wikipedia, the free encyclopedia
Developer(s)Iowa State University Quantum Chemistry Group
Initial release1 October 1977; 46 years ago (1977-10-01)
Stable release
Apr 20, 2017 / April 20, 2017; 7 years ago (2017-04-20)
Written inFORTRAN 77, C
Operating systemWindows; Unix, Unix-like: Linux, FreeBSD, Mac OS X
Available inEnglish
TypeComputational chemistry
LicenseProprietary freeware
Websitewww.msg.chem.iastate.edu/gamess

General Atomic and Molecular Electronic Structure System (GAMESS (US)) is computer software for computational chemistry.[1][2][3][4][5] The original code started on October 1, 1977 as a National Resources for Computations in Chemistry project.[6] In 1981, the code base split into GAMESS (US) and GAMESS (UK) variants, which now differ significantly. GAMESS (US) is maintained by the members of the Gordon Research Group at Iowa State University.[7] GAMESS (US) source code is available as source-available freeware, but is not open-source software, due to license restrictions.

Abilities

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Summary of some basic GAMESS (US) abilities
C – conventional integrals storage
D – direct atomic orbital (AO) integration
p – parallel execution
F – Fragment MO compatibility
SCFTYP= RHF ROHF UHF GVB MCSCF
Energy CDpF CDpF CDpF CDp CDpF
Analytic gradient CDpF CDpF CDpF CDp CDpF
Numerical Hessian CDpF CDp CDp CDp CDp
Analytic Hessian CDpF CDpF CDpF CDp Dp
MP2 energy CDpF CDpF CDp No CDp
MP2 gradient CDpF Dp CDp No No
CI energy CDpF CDp No CDp CDp
CI gradient CD No No No No
CC energy CDpF CDF No No No
EOM energy CD CD No No No
DFT energy CDpF CDp CDpF No No
DFT gradient CDpF CDp CDpF No No
TD-DFT energy CDpF No CDpF No No
TDDFT gradient CDpF No No No No
MOPAC energy Yes Yes Yes Yes No
MOPAC gradient Yes Yes Yes No No
MRSF-TDDFT Energy No Yes No No No
MRSF-TDDFT gradient No Yes No No No

GAMESS (US) can perform several general computational chemistry calculations, including Hartree–Fock method, density functional theory (DFT), generalized valence bond (GVB), and multi-configurational self-consistent field (MCSCF). Correlation corrections after these SCF calculations can be estimated by configuration interaction (CI), second order Møller–Plesset perturbation theory (MP2), and coupled cluster (CC) theory. Solvent effect can be considered using quantum mechanics and molecular mechanics through discrete effective fragment potentials or continuum models (such as PCM). Relativistic corrections can be calculated, including third order Douglas-Kroll scalar terms.

The GAMESS (US) program possesses Resolution-of-the-Identity (RI) approximated methods, which decrease the overall cost of a method by projecting the ERI tensor into three center matrices. The RI approximation has been applied to the MP2 and CCSD(T) methods, respectively. The RI-MP2 and the RI-CC code benefit from a MPI/OpenMP parallelization model allowing for great scaling and fast calculations.

GAMESS (US) also has a series of fragmentation methods that allow the user to target larger molecular systems by partitioning a large molecule into smaller, more feasible fragments. Examples are the fragment molecular orbital (FMO) method, the Effective Fragment Potential (EFP) method, and the Effective Fragment Molecular Orbital method (EFMO).

The GAMESS (US) software also provides a comprehensive bonding analysis technique based on the Quasi-Atomic Orbital (QUAO) analysis proposed by professor Klaus Ruedenberg. The QUAO analysis provides a quasi-atomical perspective of bonding molecular orbitals in molecules. These are oriented orbitals which show the bonding direction. QUAOs are characterized by their Bond Order (BO), Kinetic Bond Order (KBO) which is a measure of the strength of the bond, and their occupation number. The QUAO analysis allows users to study bonding patterns in molecules or small to medium size with a high degree of accuracy.

While the program does not directly perform molecular mechanics, it can do mixed quantum mechanics and molecular mechanics calculations through effective fragment potentials or through an interface with the Tinker code. The fragment molecular orbital method can be used to treat large systems, by dividing them into fragments.

It can also be interfaced with the valence bond VB2000 and XMVB programs and the Natural Bond Orbital (NBO) population analysis program.

The input files use a keyword based scheme. For example, $CONTRL SCFTYP=ROHF MAXIT=30 $END, which specifies that the SCF part of the code should do a restricted open-shell Hartree–Fock (ROHF) calculation and quit if the result does not converge in 30 iterations. The output is in an English language text file.[8]

See also

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References

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  1. ^ Young, David C. (2001). "Appendix A. A.2.3 GAMESS". Computational Chemistry: A Practical Guide for Applying Techniques to Real World Problems. Wiley-Interscience. p. 335. doi:10.1002/0471220655. ISBN 978-0-471-33368-5.
  2. ^ Schmidt, Michael W.; Baldridge, Kim K.; Boatz, Jerry A.; Elbert, Steven T.; Gordon, Mark S.; Jensen, Jan H.; Koseki, Shiro; Matsunaga, Nikita; Nguyen, Kiet A.; Su, Shujun; Windus, Theresa L.; Dupuis, Michel; Montgomery, John A. (1993). "General atomic and molecular electronic structure system". Journal of Computational Chemistry. 14 (11): 1347–1363. doi:10.1002/jcc.540141112. S2CID 3358041.. One of the most cited chemistry articles
  3. ^ Gordon, Mark S.; Schmidt, Michael W. (2005). "Advances in electronic structure theory: GAMESS a decade later" (PDF). In Dykstra, C. E.; Frenking, G.; Lim, K. S.; Scusaria, G. E. (eds.). Theory and Applications of Computational Chemistry, the first 40 years. Amsterdam: Elsevier. pp. 1167–1189. doi:10.1016/B978-044451719-7/50084-6. ISBN 978-0-444-51719-7. Archived from the original (PDF) on 2018-04-13.
  4. ^ Schmidt, Michael W.; Baldridge, Kim K.; Boatz, Jerry A.; Jensen, Jan H.; Koseki, Shiro; Gordon, Mark S.; Nguyen, Kiet A.; Windus, Theresa L.; Elbert, Stephen T. (1990). "General Atomic and Molecular Electronic Structure System (GAMESS)". QCPE Bulletin. 10: 52–54. ISSN 0889-7514. OCLC 7963600.
  5. ^ As of December 2014, the GAMESS code lists its contributors as: Michael W. Schmidt, Kimberly K. Baldridge, Jerry A. Boatz, Stephen T. Elbert, Mark S. Gordon, Jan H. Jensen, Shiro Koseki, Nikita Matsunaga, Kiet A. Nguyen, Shujun J. Su, Theresa L. Windus, Michel Dupuis, John A. Montgomery, Ivana Adamovic, Christine Aikens, Yuri Alexeev, Pooja Arora, Andrey Asadchev, Rob Bell, Pradipta Bandyopadhyay, Jonathan Bentz, Brett Bode, Kurt Brorsen, Caleb Carlin, Galina Chaban, Wei Chen, Cheol Ho Choi, Paul Day, Albert Defusco, Nuwan Desilva, Tim Dudley, Dmitri Fedorov, Graham Fletcher, Mark Freitag, Kurt Glaesemann, Dan Kemp, Grant Merrill, Noriyuki Minezawa, Jonathan Mullin, Takeshi Nagata, Sean Nedd, Heather Netzloff, Bosiljka Njegic, Ryan Olson,Michael Pak, Spencer Pruitt, Luke Roskop, Jim Shoemaker, Lyudmila Slipchenko, Tony Smith, Sarom Sok, Jie Song, Tetsuya Taketsugu, Simon Webb, Peng Xu, Soohaeng Yoo, Federico Zahariev, Joe Ivanic, Aaron West, Laimutis Bytautas, Klaus Ruedenberg, Kimihiko Hirao, Takahito Nakajima, Takao Tsuneda, Muneaki Kamiya, Susumu Yanagisawa, Kiyoshi Yagi, Mahito Chiba, Seiken Tokura, Naoaki Kawakami, Frank Jensen, Visvaldas Kairys, Hui Li, Walt Stevens, David Garmer, Benedetta Mennucci, Jacopo Tomasi, Henry Kurtz, Prakashan Korambath, Toby Zeng, Mariusz Klobukowski, Mark Spackman, Hiroaki Umeda, Kazuo Kitaura, Karol Kowalski, Marta Wloch, Jeffrey Gour, Jesse Lutz, Wei Li, Piotr Piecuch, Monika Musial, Stanislaw Kucharski, Olivier Quinet, Benoit Champagne, Bernard Kirtman, Kazuya Ishimura, Michio Katouda, Shigeru Nagase, Anna Pomogaeva, Dan Chipman, Haruyuki Nakano, Feng Long Gu, Jacek Korchowiec, Marcin Makowski, Yuriko Aoki, Hirotoshi Mori, Eisaku Miyoshi, Tzvetelin Iordanov, Chet Swalina, Jonathan Skone, Sharon Hammes-Schiffer, Masato Kobayashi, Tomoko Akama, Tsuguki Touma, Takeshi Yoshikawam Yasuhiro Ikabata, Hiromi Nakai, Shuhua Li, Peifeng Su, Dejun Si, Nandun Thellamurege, Yali Wang, Hui Li, Roberto Peverati, Kim Baldridge, Maria Barysz, Casper Steinmann, Hiroya Nakata, Yoshio Nishimoto, Stephan Irle.
  6. ^ Gordon Research Group. "GAMESS Manual (Introduction)" (PDF).
  7. ^ "Gordon Group/GAMESS Homepage". www.msg.chem.iastate.edu.
  8. ^ Gordon Research Group. "GAMESS Manual (Input)" (PDF).
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